According to Blizzard poster Ghostcrawler, the mana cost of Fireball, Frostbolt, Frostfire Bolt, Arcane Blast, Arcane Missiles, and Arcane Explosion will be reduced as a result of the fact that mages are still having mana problems. Here's Ghostcrawler's post :
We think mages are still having mana problems and don't want to reduce Evocation's cooldown anymore. Nor do we want to buff mage armor too much more or using e.g. molten armor seems pointless.
Instead, we reduced the mana cost on Fireball, Frostbolt, Frostfire Bolt, Arcane Blast, Arcane Missiles, and Arcane Explosion.
What do you think about the mana problems plaguing mages? Discuss it in our mage forum .
EU Beta testers have been begging for premades ever since the NA Beta got them and finally they get a chance to get them! As of this morning the premades where opened up for all EU Beta Testers.
Posted by Wryxian (Source )
That's right, Wowhead has released its long-awaited Item Comparison tool!
Check here for the official announcement, or read more for details!
Nerf!
Allakhazam poster RPZip has pointed out that Bornakk, a Blizzard poster on the O-Boards, has confirmed that all monsters in The Burning Crusade raid dugeons have had their health reduced considerably, and many of them will have their standard melee damage reduced, as well. This is "to provide a smooth transition when the upcoming patch is released."
The full blue post is below. Discuss the topic here in our WoW General Discussion Forum.
According to posts on the offical World of Warcraft forums and reports from players in game all The Burning Crusade raid encounters are going to be nerfed with the release of 3.0.
Posted by Bornakk (Source )
To coincide with the upcoming new talents and mechanic changes for classes in the next patch, we are making some adjustments in existing raid content to provide a smooth transition when the upcoming patch is released. The creatures and bosses in raid dungeons that were introduced in The Burning Crusade will have their health reduced, and most will have their standard melee damage output reduced as well, but their spell and ability damage are not being changed. These changes are being made in all raid dungeons from Karazhan to Sunwell Plateau as well as the outdoor encounters of Doom Lord Kazzak and Doomwalker. On top of this Illidan is also doing his part and will stop casting Shear on players.